
An AR quest layer that lives on every court, not just inside arenas. Augmento × FIBA Club Competitions Pilot | November–December 2026
The opportunity isn't to make them watch more. It's to reward them for playing.

Fan engagement has been built around the broadcast, pre-game, in-game, post-game. But club competitions command less broadcast real estate than national tournaments. Augmento moves the platform off the screen and onto the court itself.
Each module runs independently or as a unified stack. Every component reusable. Every dataset owned by FIBA.
The full loop (from court arrival to reward redemption) in four frictionless steps.
Geofencing detects the player's location and surfaces the active quest. No download required. The court itself becomes the access point, a QR code on a backboard or a physical marker is all that's needed.

App Clip on iOS and Instant App on Android load in under 7 seconds. No app store, no account creation required to begin. The experience meets the fan where they are, mid-session, mid-warmup.

Skill-based verification through video capture. Not luck, not a spin wheel, performance unlocks the reward. The mechanic is transparent and creates genuine aspiration. Every attempt generates behavioral data FIBA owns outright.

Real stakes, things fans actually want. The reward stack is configured per sponsor or per FIBA campaign. Redemption is tracked, attribution is clean, and the fan profile is enriched with every interaction.

Every quest produces first-party fan behavior data that FIBA owns outright. This is the asset that compounds, long after the pilot ends.
Standard fan engagement tools optimize for attention. Augmento optimizes for behavior.
Broadcast / Social Campaigns | Arena App Activations | Augmento Court Quest |
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Augmento has designed and delivered AR engagement platforms for global sports federations, governments, and tier-1 brands.
These aren't demos. They're deployed platforms with real users, real behavior, and real data.
Binding MoU signed March 2026 with the Brazilian Football Confederation. A location-based, gamified AR platform where fans unlock AR Moment Rewards by visiting physical locations and passing knowledge-based quizzes, 30 historical AR Moments at launch, scaling to live daily drops during the 2026 World Cup. The architecture is identical to what we're proposing for FIBA.
Scrappy by design. Modular by intent. 10 weeks from kickoff to first data set.
Identify 3–5 courts in target city. Install physical activation markers (QR / NFC). Configure geofencing and quest parameters in Augmento Studio.
Define reward tiers with FIBA and sponsor partner. Tickets, merch, signed gear, club experiences. Sponsor branding integrated into quest flow.
Courts go live. App Clip and Instant App tested at scale. First behavioral data captured. Quest difficulty calibrated against real completion rates.
One live club fixture triggers the Match-Day Drop layer. Quests tied to real game outcomes. AR reveal moments at venue and at home. Broadcast becomes participatory.
Full data readout delivered to FIBA. Court-by-court performance, return frequency, reward triggers, sponsor attribution. Decision point for 2027 rollout to 3x3 World Tour and continental scale.
All first-party behavioral data is owned outright by FIBA — no licensing or data-sharing obligations.
Every component built during the pilot is modular and reusable across future competitions, territories, and seasons.
2027 scale pricing (3x3 World Tour, continental rollout) discussed post-pilot based on real performance data.
Sponsor slot revenue offsets or eliminates pilot cost — connect us with your commercial team.
The pilot proves the mechanic. The data proves the platform. The roadmap is already clear.
5 courts, 1 city, 1 sponsor, 1 match-day drop. 10 weeks live. Clean data set. Proof of mechanic at FIBA scale.
3x3 World Tour integration. Continental rollout across multiple cities and federations. Sponsor inventory across every activated territory.
Every court in FIBA territory. Year-round quest layer. The largest first-party grassroots basketball dataset ever assembled — owned by FIBA.
Straight answers to the things that matter.
We walk through the courts, the quest mechanic, and the reward stack, specific to your target city, your club competition window, and your commercial priorities. The pilot is designed to be scrappy by design and modular by intent. Every dataset FIBA owns. Every component reusable at scale.