How does advanced dynamic lighting simulation work in virtual reality architectural presentations for clients?
Modern VR engines (Unreal Engine, Unity HDRP) simulate physically accurate lighting using ray tracing or path tracing. Architects input the building's geographic coordinates and orientation, and the engine calculates real sun paths to show how natural light moves through the space throughout the day and across seasons. Shadow studies, interior illumination levels, and glare analysis are all visualized in real-time as the client navigates the VR environment.
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