Knowledge Base
Find answers to frequently asked questions about our services, products, and processes.
How does advanced dynamic lighting simulation work in virtual reality architectural presentations for clients?
Modern VR engines (Unreal Engine, Unity HDRP) simulate physically accurate lighting using ray tracing or path tracing. Architects input the building's geographic coordinates and orientation, and the engine calculates real sun paths to show how natural light moves through the space throughout the day and across seasons. Shadow studies, interior illumination levels, and glare analysis are all visualized in real-time as the client navigates the VR environment.
How to use mobile edge computing to render high-resolution 3D real estate models in real-time without lagging?
Mobile edge computing (MEC) places powerful GPU servers at the network edge (cell tower proximity), enabling real-time server-side rendering of complex 3D models that stream as video to the mobile device. The phone handles tracking and input; the heavy rendering happens on nearby servers with sub-10ms round-trip latency via 5G. This architecture lets even basic smartphones display photorealistic 3D property experiences that would otherwise require desktop-grade hardware.