Help Center

Knowledge Base

Find answers to frequently asked questions about our services, products, and processes.

Getting Started

Do my users need to download an app to experience AR?

No. Augmento uses WebAR technology, which means your audience accesses AR experiences directly through their mobile browser — no app download required. This removes the biggest friction point in AR adoption and dramatically increases participation rates. Users simply scan a QR code or tap a link and the experience loads instantly.

webarno-appmobile
1 views
Read article
Consumer Discovery & Visualization

Can I use my iPhone camera to see AR virtual furniture in an empty house?

Yes. Modern iPhones (and most recent Android devices) support ARKit and ARCore respectively, enabling real-time AR furniture placement through apps like IKEA Place, Houzz, and various real estate staging tools. Simply point your camera at the empty room and the app renders photorealistic 3D furniture anchored to the physical floor and walls.

ariphonevirtual-staging
1 views
Read article
Technical Implementation & WebXR

How to optimize a large 3D real estate Gaussian Splat model to load faster on mobile browsers?

Gaussian Splatting models can be massive. Optimize by: reducing splat count through decimation while preserving visual quality, implementing level-of-detail (LOD) streaming that loads nearby detail first, compressing the point cloud data with quantization, and using progressive loading so users see a coarse preview within seconds while full detail streams in the background. Three.js and custom WebGL shaders are the primary tools for browser-based splat rendering.

gaussian-splattingoptimizationmobile
1 views
Read article
Commercial Real Estate & BIM

How to divide a massive 3D BIM model into smaller sections to load faster on mobile AR applications?

Implement spatial partitioning: divide the BIM model into floor-based or zone-based chunks that load independently based on the user's GPS/AR-tracked position on the construction site. Use a location-triggered loading system — as the worker moves into a new section, the relevant 3D chunk streams in while distant sections unload from memory. Combine this with aggressive mesh decimation per chunk to stay within mobile memory limits (typically 1–2GB usable).

bimmobileoptimization
1 views
Read article
Future Tech & Emerging Trends

How will 5G networks improve the loading speed and latency of mobile augmented reality property tours?

5G delivers dramatically higher bandwidth (up to 20Gbps) and lower latency (under 10ms) compared to 4G. For AR property tours, this means: heavy 3D models load in seconds instead of minutes on mobile devices, real-time cloud rendering becomes viable (offloading GPU work to edge servers), multi-user collaborative AR sessions run smoothly, and high-fidelity spatial data streams continuously without buffering — transforming the mobile AR experience from "acceptable" to truly seamless.

5gmobilear
1 views
Read article
Future Tech & Emerging Trends

How to use mobile edge computing to render high-resolution 3D real estate models in real-time without lagging?

Mobile edge computing (MEC) places powerful GPU servers at the network edge (cell tower proximity), enabling real-time server-side rendering of complex 3D models that stream as video to the mobile device. The phone handles tracking and input; the heavy rendering happens on nearby servers with sub-10ms round-trip latency via 5G. This architecture lets even basic smartphones display photorealistic 3D property experiences that would otherwise require desktop-grade hardware.

edge-computingrenderingmobile
1 views
Read article